HomeGamesRennsport Touring Classics Part 1 DLC brings old Hockenheimring and main game...

Rennsport Touring Classics Part 1 DLC brings old Hockenheimring and main game price drop tomorrow G Trends

After announcing and promising major changes earlier this year, Competition Company is now offering a second major DLC for Rennsport, bringing classic cars and tracks to the game and offering a 50% price reduction for the game.

The Touring Classics Part 1 DLC and an accompanying update launch tomorrow, with server maintenance starting at 8am UK time, and is expected to last 3 hours. Once the game is back online, Rennsport will also receive a permanent 50% price reduction – this was originally scheduled to happen last week, and you can learn more about the process here.

Touring Classics Part 1 brings a digital reconstruction of the Hockenheimring in its pre-2002 forest layout – after which it was modified because it did not meet the FIA’s minimum safety mandates. Recreated with modern technology, the team writes that “while it should be clarified that this is not an exact replica of the original, the soul of the track remains intact. It is long, deadly and blind. You are essentially entering a time machine that ignores the compromises of the present. Treat the forest with respect, or it will claim you.”

Alongside him are four touring car legends:

  • Mercedes-Benz 190E 2.5-16 Evo
  • BMW E30 M3
  • Alfa Romeo 155 V6 TI
  • Mercedes-Benz C-Class V6 DTM

And this DLC also brings 20 custom liveries inspired by Touring Classics, 348 new Rennsport Cup liveries on all vehicles for 50 50 RENN$ each into the game, and 8 Hall of Fame liveries for the GT3 cars in the game.

The free update released alongside the DLC introduces the Thermalito community track, originally created by DDF Racer and tweaked and tweaked in partnership with Nukedrop to fit into the base game’s lineup of tracks.

Next we have the HWA EVO.R car, a modern version of the 190E, and the Porsche 718 Cayman GT4 RS Clubsport.

In terms of content, Competition Company has released many additions in recent months, from Laguna Seca to Circuit de la Sarthe to Sebring to Endurance Classics DLC last month. However, the team is still working on improved AI.

Tomorrow’s update will bring a “new iteration”, but not the overall overhaul planned for February. The AI ​​driving logic has been reiterated with better collision avoidance, better cornering logic, better transmission discipline, better balance of performance and much more.

The complete AI overhaul will come later.

Here is the changelog and patch notes for the Touring Classics update:

  • Tours: Resumption of the Hockenheimring Classic.
  • Vehicles: Alfa Romeo 155 V6 TI, BMW E30 M3, Mercedes-Benz C-Class V6 DTM, Mercedes-Benz 190E 2.5-16 Evo.
  • Tours: Thermalito (track developed by the community, adapted by Nukedrop).
  • Vehicles: HWA EVO.R, Porsche 718 Cayman GT4 RS Clubsport.
  • Collision Awareness: Changed the AI ​​to be less likely to collide.
  • Turn logic: Improved their turn logic.
  • Transmissions: AI pilots now pay more attention to their transmissions.
  • Race starts: Adjusted launch logic for faster starts.
  • Compliance with the rules: AI pilots are now subject to more of the same limitations as human pilots.
  • Class coherence: AI now works the same in all classes.
  • Pit Lane Logic: Improved behavior in pitlanes.
  • Systemic crashes: Fixed critical crashes occurring when returning to the main menu from an active racing session and when running sessions using AI.
  • Reference stability: Fixed a crash triggered during PC benchmark runs.
  • Penalty logic: Fixed a crash occurring when the game imposed penalties for crossing pit lane boundaries.
  • Sébring: Fixed multi-class starting grid spacing to prevent cars from spawning too close together.
  • Founder’s journey: Closed “out of bounds” crash holes that allowed drivers to enter the pit lane from the side of the mountain.
  • Porsche 911 GT1: Removed erroneous stickers that were not applying correctly to the windshield.
  • Hyundai N Vision 74: Fixed vehicle mode assignment; the car is now correctly limited to race mode.
  • Garage management: Car selection filters decoupled from garage filters, ensuring that race-specific filters no longer hide the cars you own when browsing your personal garage.
  • Display and layout: Fixed a stretched background image issue for Laguna Seca on ultra-wide monitors and repaired the Sebring track map background layer.
  • Asset Integrity: Restoration of the missing Porsche Mission R sticker.
  • Player Profiles: Fixed a bug where player badges were not displayed when inspecting another driver’s profile card.
  • Telemetry data: Updated recommended transmission speeds on Laguna Seca and Sebring for a wide range of vehicles, including the Porsche 963, Peugeot 9X8 EVO and BMW M Hybrid V8.
  • Classification accuracy: Fixed missing platform icons in Championship Total Score leaderboards.
  • Grid Reports: Fixed the summary widget to display the precise number of cars in the grid.
  • Quick session: Fixed a bug where selected car classes were reset when exiting and re-entering the menu.
  • Beauty products: Fixed a system error that prevented owned stickers from appearing in the app menu.
  • Some AI cars will leave the track during the first chicane of the Hockenheimring Classic Revival.

Source: Races

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