HomeGamesDIFU — New Eastern Underworld Management Simulator G Trends

DIFU — New Eastern Underworld Management Simulator G Trends

Chinese indie developer PixelsCove Games has announced Hundred Nights: DIFU, a city construction management simulation set in the ancient eastern underworld. The game has officially entered alpha development and a first gameplay trailer was released alongside the announcement, giving curious players their first look at what PixelsCove has built.

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The concept is striking. DIFU is a Chinese term for hell from Eastern mythology, and the game puts players in charge of it. Assuming the role of the new ruler of the Underworld, you inherit a broken Hell and must restore it to full working order, dealing with souls through judgment, punishment, and ultimately rebirth. PixelsCove cites the Two Point, Prison Architect and Tiny Glade series as sources of inspiration, and the DNA of these titles can be seen in the broad strokes of what has been described so far. The management loop seems familiar enough, but the cultural setting gives it a flavor that’s hard to find elsewhere in the genre.

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The list of features is ambitious for a first alpha project. Players will be able to terraform vast underground landscapes, sculpting mountains, floating islands and the famous eighteen levels of hell using tools to control the size and height of the terrain. Soul management is central to gameplay, with players building facilities to keep the rebirth pipeline running efficiently. Hire soul guards to staff your operation, but keep an eye on wait times. If the grudge level of souls rises too high, they transform into Grudges, disruptive entities that will cause chaos in your carefully managed operation. It’s a mechanic that seems like it could provide the kind of spiraling crisis moments that management sim fans tend to enjoy.

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Beyond the judging system, we also have to face the city of Fengdu. It turns out that souls have needs. Food, entertainment, sleep, a cure for homesickness, and even basic sanitation all require special attention. Ensuring the smooth running of Fengdu City seems to be a secondary level of management parallel to the main workflow of processing the soul. All of this is wrapped in a 3D cartoon art style that draws on ancient Chinese visual details, with PixelsCove describing the game’s tone as being humor-filled, with fun animations and scripted interactions throughout.

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Hundred Nights: DIFU is planned for PC and is currently in alpha. PixelsCove Games has announced a closed playtest for the second half of 2026. No wider release date has been confirmed at this stage. Players interested in following development or signing up for future playtesting can keep up to date with the latest news via the game’s official Discord, YouTube, TikTok, and X channels. The trailer is also available now on YouTube.

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Frequently Asked Questions

What is Hundred Nights: DIFU?

Hundred Nights: DIFU is an indie city construction management simulation game developed by PixelsCove Games, set in the ancient eastern underworld known in Chinese mythology as DIFU. Players assume the role of ruler of the Underworld, managing the treatment of souls through judgment, punishment, and rebirth.

On which platforms will Cent Nuits: DIFU be available?

One Hundred Nights: DIFU is planned for PC. No console version has been announced yet.

When is Hundred Nights: DIFU released?

A full release date has not yet been confirmed. The game is currently in alpha development, with a first closed playtest planned for the second half of 2026.

What games is Hundred Nights: DIFU similar to?

PixelsCove Games cites the Two Point series, Prison Architect and Tiny Glade as inspirations for Hundred Nights: DIFU.

Is One Hundred Nights: DIFU multiplayer?

No multiplayer features have been mentioned in the official documents released so far. Based on current information, Hundred Nights: DIFU appears to be a single-player management simulation experience.

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