Report: Major layoffs for Bungie and Destiny 3 are not in development G Trends

Bungie appears set to suffer a major round of layoffs following the announcement that active development on Destiny 2 is ending, it has been reported, with no new games in production at the moment. Destiny 3 is not currently in the works.

While Sony has yet to comment on Jason Schreier’s report from Bloomberghe writes that after Destiny 2’s final content update is released on June 9, Bungie is planning “a significant number of layoffs.” The number of job cuts is not known at this time, but this is mainly due to the studio not having a major new game in production.

This is a terrible situation to face, and we wish everyone affected the best in finding a new job or role elsewhere within PlayStation Studios.

The Bungie team is trying to launch and start development on new projects, but none have been given the green light yet, and so the only option for the Destiny 2 team within Bungie is to move to live support for the recently released Marathon, and some staff members have been moved around in recent months. This game launched in March and found a loyal following, but failed to meet sales expectations and therefore cannot support the scale of the operation that Destiny 2 enjoyed in its heyday. The hope will of course be that the studio is able to increase the player base over time.

The obvious decision, from the outside, would be to start work on Destiny 3. According to various rumors, Bungie flirted with the idea of ​​a sequel or spin-off several times, but backed out each time. In 2024, following the release of Destiny 2: The Final Shape and a previous round of layoffs at the studio, it was reported that a Destiny spinoff game was in the works with Luke Smith and Mark Noseworthy, key figures in Destiny 2’s first revival, at the helm. Their game, called Payback, being canceled, they left the studio. Further reports and rumors came in late last year that, with Bungie recognizing that Destiny 2 needed a new direction, they were beginning early work on developing a full Destiny 3 sequel.

By SchreierDestiny 3 simply doesn’t exist and “The answer (as is usually the case) is how much money it would take.”

Over the past few years, Sony has taken a better handle on how Bungie operates, having initially purchased the studio with the promise of giving them a lot of autonomy if they continued operating at pre-2022 levels. During this period, Bungie has sought to branch out and find new projects, much in the same way that Marathon was born from an “incubation” project. Some of them, like Payback, were shut down, but others continued…but not at Bungie. In May of last year, Sony took one of these teams and projects and split it into TeamLFG. Of course, this once again plays into the problem the Destiny 2 team is currently facing, as they have no other projects to work towards.

In its latest financial reports, Sony wrote down Bungie’s value by $765 million. They initially paid $3.6 billion.

Inevitably, people are looking for someone to take responsibility for it all. Former Bungie writer Robert Brookes, who was fired from the company in 2024, joked on social media“turns out the real Destiny Killer was Pete Parsons”.

A infamous classic car collectorr, Parsons resigned in late 2025 following significant delays in the release of Marathon and an indifferent reception to Destiny 2: Edge of Fate, which proved to be the game’s last major expansion.

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